Associate of Occupational Science in Audio & Recording Arts

This program is no longer accepting new students and/or re-entering students into the program.
Delivery Method: On-Ground Modality Online
Campus: Minneapolis Campus Only

The Audio & Recording Arts program is designed to give students the skills necessary for entry-level positions in multiple disciplines, including studio/live engineering, and music/post-production fields. Graduates of this program are qualified for entry-level employment as studio/post/live sound assistant engineers, product specialists, DJ’s, and self-employed music producers or artists.  The Audio & Recording Arts program equips students with the tools and techniques used to record, mix, and produce music and live sound in a professional setting. Students have the opportunity to become proficient in the use of current popular Digital Audio Workstations, mixing, programming and sequencing, as well as sampling, post-production, analog and digital consoles, studio and live microphone and recording techniques, and modern sound processing equipment.  Students also learn fundamental music theory and ear training, basic music keyboard skills, along with modern studio and live sound procedures, troubleshooting, and client communications. The program also trains students in the fundamentals of media business and career management. In addition to attendance in all courses, students will be required to complete out-of-class assignments. These assignments include but are not limited to reading, exercises and problem solving, projects, research, papers, and presentations. A student can anticipate out-of-class activities that equal about two (2) hours for every one (1) hour of lecture.  Upon successful completion of the program (see graduation requirements section of the catalog), students could seek or obtain entry-level employment in an audio related field.

Program Outcomes:
Upon successful completion of this program, graduates should be able to:  

  1. Evaluate entertainment business practices, contracts and entrepreneurialism
  2. Comprehend the fundamentals of sound, engineering, music theory and critical listening
  3. Design sound effects, dialogue and music for media
  4. Successfully operate and manage recording studio and live environments using digital and analog technology
  5. Analyze, communicate and problem solve for successful career management
  6. Manipulate, produce, and record music, re-produce sound and video using technology

Course Code

Course Title

Contact  Hours

Semester
Credit
Hours 

 

Concentration Requirements

 

 

AR111

Studio and Live Engineering I

71

3.0

AR112

Logic

52.5

2.0

AR113

Keyboards I

22.5

1.0

AR114

Pro Tools I

63

3.0

AR115

Video Production

75

3.0

AR121

Studio and Live Engineering II

71

3.0

AR122

Ableton

52.5

2.0

AR123

Keyboards II

22.5

1.0

AR124

Pro Tools II

63

3.0

AR125

Entertainment Business

45

2.0

AR232

Studio Recording

71

3.0

AR233

Post Production I

71

3.0

AR234

Pro Tools III

63

3.0

AR241

Live

110

4.0

AR242

Mixing and Portfolio

110

4.0

AR243

Career Management

45

2.0

AR244

Post Production II

71

3.0

 

Total

1079

45.0

 

General Education Requirements

 

 

HU113

Introduction to College Writing and Research

45

3.0

HU124

World Music

45

3.0

HU125

Speech Communications

45

3.0

MA204

College Math

30

2.0

MH140

History of Contemporary Music

45

3.0

MS114

Media and Society

45

3.0

SO115

Introduction to Sociology

45

3.0

 

Total

300

20.0

 

Grand Total

1,379

65.0

Gainful Employment Disclosure